The IActorDispatcher type exposes the following members.
Queues an action for asynchronous execution.(Inherited from IDispatcher.)
Determines whether the current thread has access to the current dispatcher.(Inherited from IDispatcher.)
Indicates that the controller should start enforcing access. Before this method is invoked, the CheckAccess() method should always return true, allowing any access to the object. This mechanism allows the actor constructor to have full access on itself.
Executes an action synchronously.(Inherited from IDispatcher.)